EBSCO • Interactive Clinical Visualization

This started from a 2D illustration that sparked a conversation with a stakeholder about how we can develop new interactions to provide innovative experiences in 3D + AR for clinicians at EBSCO.

The illustration was done in Photoshop, modeled in Blender, and made interactive with the Unity game engine. Here is the video turnable of the Unity demo. In the Unity application, this turntable can be turned by the user, and I coded it so that the labels always face the camera.

This started from a 2D illustration that sparked a conversation with a stakeholder about how we can develop new interactions to provide innovative experiences in 3D + AR for clinicians at EBSCO.

The illustration was done in Photoshop, modeled in Blender, and made interactive with the Unity game engine. Here is the video turnable of the Unity demo. In the Unity application, this turntable can be turned by the user, and I coded it so that the labels always face the camera.

Watch this video to view the turntable

The digital medical illustration that started this conversation